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fs2source_released File List
Here is a list of all files with brief descriptions:
2d.cpp
2d.h
[code]
3D.H
[code]
3dClipper.cpp
3ddraw.cpp
3DFX.H
[code]
3dInternal.h
[code]
3dLaser.cpp
3dMath.cpp
3dSetup.cpp
aaline.cpp
ac.cpp
ac.h
[code]
ac_stubs.cpp
acm.cpp
acm.h
[code]
AddVariableDlg.cpp
AddVariableDlg.h
[code]
AdjustGridDlg.cpp
AdjustGridDlg.h
[code]
Afterburner.cpp
Afterburner.h
[code]
ai.cpp
ai.h
[code]
AiBig.cpp
AiBig.h
[code]
AiCode.cpp
AiGoals.cpp
AiGoals.h
[code]
AiLocal.h
[code]
AlphaColors.cpp
AlphaColors.h
[code]
AnimPlay.cpp
AnimPlay.h
[code]
Asteroid.cpp
Asteroid.h
[code]
AsteroidEditorDlg.cpp
AsteroidEditorDlg.h
[code]
AudioStr.cpp
AudioStr.h
[code]
AWACS.cpp
AWACS.h
[code]
Barracks.cpp
Barracks.h
[code]
Beam.cpp
Beam.h
[code]
BgBitmapDlg.cpp
BgBitmapDlg.h
[code]
Bitblt.cpp
Bitblt.h
[code]
BmpMan.cpp
BmpMan.h
[code]
BriefingEditorDlg.cpp
BriefingEditorDlg.h
[code]
BUTTON.cpp
CampaignEditorDlg.cpp
CampaignEditorDlg.h
[code]
CampaignFilelistBox.cpp
CampaignFilelistBox.h
[code]
CampaignTreeView.cpp
CampaignTreeView.h
[code]
CampaignTreeWnd.cpp
CampaignTreeWnd.h
[code]
cfile.cpp
cfile.h
[code]
CfileArchive.cpp
CfileArchive.h
[code]
CfileArchiver.cpp
CfileList.cpp
CfileSystem.cpp
CfileSystem.h
[code]
CFtp.cpp
CFtp.h
[code]
channel.h
[code]
Chatbox.cpp
Chatbox.h
[code]
CHECKBOX.cpp
ChildFrm.cpp
ChildFrm.h
[code]
Chttpget.cpp
Chttpget.h
[code]
Circle.cpp
Circle.h
[code]
CmdBrief.cpp
CmdBrief.h
[code]
cmdline.cpp
cmdline.h
[code]
CMeasure.cpp
CMeasure.h
[code]
CODEC1.CPP
CODEC1.H
[code]
CollideDebrisShip.cpp
CollideDebrisWeapon.cpp
CollideShipShip.cpp
CollideShipWeapon.cpp
CollideWeaponWeapon.cpp
Colors.cpp
Colors.h
[code]
Console.cpp
ContextHelp.cpp
ContextHelp.h
[code]
ControlsConfig.cpp
ControlsConfig.h
[code]
ControlsConfigCommon.cpp
convert.cpp
convert.h
[code]
Corkscrew.cpp
Corkscrew.h
[code]
CreateWingDlg.cpp
CreateWingDlg.h
[code]
Credits.cpp
Credits.h
[code]
crypt.cpp
crypt.h
[code]
cryptstring.cpp
Cutscenes.cpp
Cutscenes.h
[code]
DebriefingEditorDlg.cpp
DebriefingEditorDlg.h
[code]
Debris.cpp
Debris.h
[code]
Demo.cpp
Demo.h
[code]
dialog1.cpp
dialog1.h
[code]
ds.cpp
ds.h
[code]
ds3d.cpp
ds3d.h
[code]
dscap.cpp
dscap.h
[code]
DumpStats.cpp
DumpStats.h
[code]
editor.h
[code]
Emp.cpp
Emp.h
[code]
Encrypt.cpp
Encrypt.h
[code]
EventEditor.cpp
EventEditor.h
[code]
EventMusic.cpp
EventMusic.h
[code]
ExceptionHandler.cpp
ExceptionHandler.h
[code]
fhash.cpp
fhash.h
[code]
FireBalls.cpp
FireBalls.h
[code]
fishtank.cpp
fishtank.h
[code]
Fix.cpp
fix.h
[code]
Flak.cpp
Flak.h
[code]
Floating.cpp
Floating.h
[code]
Font.cpp
Font.h
[code]
FontCreate.cpp
FontKern.cpp
FontKernCopy.cpp
FontStubs.cpp
FontTool.cpp
FontTool.h
[code]
FRED.cpp
FRED.h
[code]
FREDDoc.cpp
FREDDoc.h
[code]
FredRender.cpp
FredRender.h
[code]
FredStubs.cpp
FREDView.cpp
FREDView.h
[code]
FreeSpace.cpp
FreeSpace.h
[code]
FreespaceResource.h
[code]
Fvi.cpp
Fvi.h
[code]
FXDLL.H
[code]
FXGLOB.H
[code]
FXOS.H
[code]
GADGET.cpp
GameplayHelp.cpp
GameplayHelp.h
[code]
GameSequence.cpp
GameSequence.h
[code]
GameSnd.cpp
GameSnd.h
[code]
Glide.cpp
glide.h
[code]
glidesys.h
[code]
glideutl.h
[code]
Gradient.cpp
Gradient.h
[code]
GrD3D.cpp
GrD3D.h
[code]
GrD3DInternal.h
[code]
GrD3DRender.cpp
GrD3DTexture.cpp
GrDirectDraw.cpp
GrDirectDraw.h
[code]
GrGlide.cpp
GrGlide.h
[code]
GrGlideInternal.h
[code]
GrGlideTexture.cpp
Grid.cpp
Grid.h
[code]
GrInternal.h
[code]
GrOpenGL.cpp
GrOpenGL.h
[code]
GrSoft.cpp
GrSoft.h
[code]
GrZbuffer.cpp
GrZbuffer.h
[code]
HelpEd.cpp
HelpEd.h
[code]
HelpEdDoc.cpp
HelpEdDoc.h
[code]
HelpEdLine.cpp
HelpEdLine.h
[code]
HelpEdView.cpp
HelpEdView.h
[code]
HUD.cpp
HUD.h
[code]
HudArtillery.cpp
HudArtillery.h
[code]
HUDbrackets.cpp
HUDbrackets.h
[code]
HUDconfig.cpp
HUDconfig.h
[code]
HUDescort.cpp
HUDescort.h
[code]
HUDets.cpp
HUDets.h
[code]
HUDgauges.h
[code]
HUDlock.cpp
HUDlock.h
[code]
HUDmessage.cpp
HUDmessage.h
[code]
HUDObserver.cpp
HUDObserver.h
[code]
HUDresource.cpp
HUDresource.h
[code]
HUDreticle.cpp
HUDreticle.h
[code]
HUDshield.cpp
HUDshield.h
[code]
HUDsquadmsg.cpp
HUDsquadmsg.h
[code]
HUDtarget.cpp
HUDtarget.h
[code]
HUDtargetbox.cpp
HUDtargetbox.h
[code]
HUDWingmanStatus.cpp
HUDWingmanStatus.h
[code]
icon.cpp
IgnoreOrdersDlg.cpp
IgnoreOrdersDlg.h
[code]
inetgetfile.cpp
inetgetfile.h
[code]
InitialShips.cpp
InitialShips.h
[code]
InitialStatus.cpp
InitialStatus.h
[code]
INPUTBOX.cpp
Joy.cpp
Joy.h
[code]
Joy_ff.cpp
Joy_ff.h
[code]
JumpNode.cpp
JumpNode.h
[code]
Key.cpp
Key.h
[code]
KeyControl.cpp
KeyControl.h
[code]
KEYTRAP.cpp
LevelPaging.cpp
LevelPaging.h
[code]
Lighting.cpp
Lighting.h
[code]
Line.cpp
Line.h
[code]
LinkList.h
[code]
LISTBOX.cpp
localize.cpp
localize.h
[code]
FRED2/MainFrm.cpp
HelpEd/MainFrm.cpp
pofview/MainFrm.cpp
FRED2/MainFrm.h
[code]
HelpEd/MainFrm.h
[code]
pofview/MainFrm.h
[code]
MainHallMenu.cpp
MainHallMenu.h
[code]
MainHallTemp.cpp
MainHallTemp.h
[code]
Management.cpp
Management.h
[code]
ManagePilot.cpp
ManagePilot.h
[code]
Medals.cpp
Medals.h
[code]
MessageEditorDlg.cpp
MessageEditorDlg.h
[code]
midifile.cpp
midifile.h
[code]
midiseq.h
[code]
MissionBrief.cpp
MissionBrief.h
[code]
MissionBriefCommon.cpp
MissionBriefCommon.h
[code]
MissionCampaign.cpp
MissionCampaign.h
[code]
MissionCmdBrief.cpp
MissionCmdBrief.h
[code]
MissionDebrief.cpp
MissionDebrief.h
[code]
MissionGoals.cpp
MissionGoals.h
[code]
MissionGoalsDlg.cpp
MissionGoalsDlg.h
[code]
MissionGrid.cpp
MissionGrid.h
[code]
MissionHotKey.cpp
MissionHotKey.h
[code]
MissionLoad.cpp
MissionLoad.h
[code]
MissionLog.cpp
MissionLog.h
[code]
MissionLoopBrief.cpp
MissionLoopBrief.h
[code]
MissionMessage.cpp
MissionMessage.h
[code]
MissionNotesDlg.cpp
MissionNotesDlg.h
[code]
MissionParse.cpp
MissionParse.h
[code]
MissionPause.cpp
MissionPause.h
[code]
MissionRecommend.cpp
MissionRecommend.h
[code]
MissionSave.cpp
MissionSave.h
[code]
MissionScreenCommon.cpp
MissionScreenCommon.h
[code]
MissionShipChoice.cpp
MissionShipChoice.h
[code]
MissionStats.cpp
MissionStats.h
[code]
MissionTraining.cpp
MissionTraining.h
[code]
MissionWeaponChoice.cpp
MissionWeaponChoice.h
[code]
MODEL.H
[code]
ModelCollide.cpp
ModelInterp.cpp
ModelOctant.cpp
ModelRead.cpp
ModelsInc.h
[code]
ModifyVariableDlg.cpp
ModifyVariableDlg.h
[code]
MONOPUB.H
[code]
Mouse.cpp
Mouse.h
[code]
Multi.cpp
Multi.h
[code]
multi_campaign.cpp
multi_campaign.h
[code]
multi_data.cpp
multi_data.h
[code]
multi_dogfight.cpp
multi_dogfight.h
[code]
multi_endgame.cpp
multi_endgame.h
[code]
multi_ingame.cpp
multi_ingame.h
[code]
multi_kick.cpp
multi_kick.h
[code]
multi_log.cpp
multi_log.h
[code]
multi_obj.cpp
multi_obj.h
[code]
multi_observer.cpp
multi_observer.h
[code]
multi_oo.cpp
multi_oo.h
[code]
multi_options.cpp
multi_options.h
[code]
multi_pause.cpp
multi_pause.h
[code]
multi_pinfo.cpp
multi_pinfo.h
[code]
multi_ping.cpp
multi_ping.h
[code]
multi_pmsg.cpp
multi_pmsg.h
[code]
multi_rate.cpp
multi_rate.h
[code]
multi_respawn.cpp
multi_respawn.h
[code]
multi_team.cpp
multi_team.h
[code]
multi_update.cpp
multi_update.h
[code]
multi_voice.cpp
multi_voice.h
[code]
multi_xfer.cpp
multi_xfer.h
[code]
multilag.cpp
multilag.h
[code]
MultiMsgs.cpp
multimsgs.h
[code]
MultiTeamSelect.cpp
MultiTeamSelect.h
[code]
MultiUI.cpp
MultiUI.h
[code]
MultiUtil.cpp
MultiUtil.h
[code]
MuzzleFlash.cpp
MuzzleFlash.h
[code]
Neb.cpp
Neb.h
[code]
NebEdit.cpp
NebLightning.cpp
NebLightning.h
[code]
Nebstubs.cpp
Nebula.cpp
Nebula.h
[code]
ObjCollide.cpp
ObjCollide.h
[code]
Object.cpp
Object.h
[code]
ObjectSnd.cpp
ObjectSnd.h
[code]
ObjectSort.cpp
ObjectTree.cpp
ObjectTree.h
[code]
Observer.cpp
Observer.h
[code]
OperatorArgTypeSelect.cpp
OperatorArgTypeSelect.h
[code]
OptionsMenu.cpp
OptionsMenu.h
[code]
OptionsMenuMulti.cpp
OptionsMenuMulti.h
[code]
OrientEditor.cpp
OrientEditor.h
[code]
OsApi.cpp
OsApi.h
[code]
OsRegistry.cpp
OsRegistry.h
[code]
OutWnd.cpp
OutWnd.h
[code]
PackUnpack.cpp
PackUnpack.h
[code]
PalMan.cpp
PalMan.h
[code]
PARSELO.CPP
parselo.h
[code]
Particle.cpp
Particle.h
[code]
pcxutils.cpp
pcxutils.h
[code]
Physics.cpp
Physics.h
[code]
Pixel.cpp
Pixel.h
[code]
Player.h
[code]
PlayerControl.cpp
PlayerMenu.cpp
PlayerMenu.h
[code]
PlayerStartEditor.cpp
PlayerStartEditor.h
[code]
PofView.cpp
PofView.h
[code]
PofViewDoc.cpp
PofViewDoc.h
[code]
PofViewStubs.cpp
PofViewView.cpp
PofViewView.h
[code]
Popup.cpp
Popup.h
[code]
PopupDead.cpp
PopupDead.h
[code]
PrefsDlg.cpp
PrefsDlg.h
[code]
PsNet.cpp
PsNet.h
[code]
Psnet2.cpp
Psnet2.h
[code]
PsTypes.h
[code]
Radar.cpp
Radar.h
[code]
RADIO.cpp
RBAudio.cpp
RBAudio.h
[code]
ReadyRoom.cpp
ReadyRoom.h
[code]
Rect.cpp
Rect.h
[code]
RedAlert.cpp
RedAlert.h
[code]
ReinforcementEditorDlg.cpp
ReinforcementEditorDlg.h
[code]
Resource.h
[code]
FRED2/resource.h
[code]
pofview/resource.h
[code]
rtvoice.cpp
rtvoice.h
[code]
Scaler.cpp
Scaler.h
[code]
Scoring.cpp
Scoring.h
[code]
scramble.cpp
scramble.h
[code]
SCROLL.cpp
SEXP.CPP
SEXP.H
[code]
Sexp_tree.cpp
Sexp_tree.h
[code]
Shade.cpp
Shade.h
[code]
Shield.cpp
ShieldSysDlg.cpp
ShieldSysDlg.h
[code]
Ship.cpp
Ship.h
[code]
ship_select.cpp
ship_select.h
[code]
ShipCheckListBox.cpp
ShipCheckListBox.h
[code]
ShipClassEditorDlg.cpp
ShipClassEditorDlg.h
[code]
ShipContrails.cpp
ShipContrails.h
[code]
ShipEditorDlg.cpp
ShipEditorDlg.h
[code]
ShipFlagsDlg.cpp
ShipFlagsDlg.h
[code]
ShipFX.cpp
ShipFX.h
[code]
ShipGoalsDlg.cpp
ShipGoalsDlg.h
[code]
ShipHit.cpp
ShipHit.h
[code]
ShipSpecialDamage.cpp
ShipSpecialDamage.h
[code]
Shockwave.cpp
Shockwave.h
[code]
slider.cpp
SLIDER2.cpp
SnazzyUI.cpp
SnazzyUI.h
[code]
Sound.cpp
Sound.h
[code]
spline.cpp
spline.h
[code]
SST1VID.H
[code]
stand_gui.cpp
stand_gui.h
[code]
StarField.cpp
StarField.h
[code]
StarfieldEditor.cpp
StarfieldEditor.h
[code]
StaticRand.cpp
StaticRand.h
[code]
Stats.cpp
Stats.h
[code]
FRED2/StdAfx.cpp
HelpEd/StdAfx.cpp
pofview/StdAfx.cpp
HelpEd/StdAfx.h
[code]
pofview/StdAfx.h
[code]
stdafx.h
[code]
SubsysDamage.h
[code]
Supernova.cpp
Supernova.h
[code]
sw_force.h
[code]
Swarm.cpp
Swarm.h
[code]
swff_lib.cpp
SystemVars.cpp
SystemVars.h
[code]
TechMenu.cpp
TechMenu.h
[code]
TextViewDlg.cpp
TextViewDlg.h
[code]
Tga.cpp
Tga.h
[code]
TgaUtils.cpp
TgaUtils.h
[code]
Timer.cpp
Timer.h
[code]
TmapGenericScans.cpp
Tmapper.cpp
TMAPPER.H
[code]
TmapScanline.cpp
TmapScanline.h
[code]
TmapScanTiled128x128.cpp
TmapScanTiled16x16.cpp
TmapScanTiled256x256.cpp
TmapScanTiled32x32.cpp
TmapScanTiled64x64.cpp
Trails.cpp
Trails.h
[code]
TrainingMenu.cpp
TrainingMenu.h
[code]
UI.H
[code]
UiDefs.h
[code]
UIDRAW.cpp
UIMOUSE.cpp
vasync.h
[code]
vD3d.h
[code]
vD3dcaps.h
[code]
vd3di.h
[code]
vd3drm.h
[code]
vd3drmdef.h
[code]
vd3drmobj.h
[code]
vd3drmwin.h
[code]
vD3dtypes.h
[code]
vDdraw.h
[code]
vDinput.h
[code]
vdplay.h
[code]
vdplobby.h
[code]
vdsetup.h
[code]
vDsound.h
[code]
vdvp.h
[code]
VecMat.cpp
VecMat.h
[code]
version.cpp
version.h
[code]
WarpInEffect.cpp
WaypointPathDlg.cpp
WaypointPathDlg.h
[code]
Weapon.h
[code]
WeaponEditorDlg.cpp
WeaponEditorDlg.h
[code]
Weapons.cpp
WinDebug.cpp
WINDOW.cpp
wing.cpp
wing.h
[code]
wing_editor.cpp
wing_editor.h
[code]
WinMIDI.cpp
WinMIDI.h
[code]
winmidi_base.cpp
Generated on Mon Jul 8 11:28:13 2002 for fs2source_released by
1.2.16