Main Page Class Hierarchy Compound List File List Compound Members File Members
fs2source_released Compound Members
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Here is a list of all class members with links to the class documentation for each member:- _ -
- a -
- a
: obj_pair, fish, vertex, GrVertex, FxColor4, _D3DCOLORVALUE
- A
: plane
- a1d
: matrix, vector
- a2d
: matrix
- a_end
: trail_info
- a_field
: asteroid_editor
- a_start
: trail_info
- aa_color
: anim_instance
- abort
: _async_dns_lookup
- abort_rearm_timestamp
: ai_info
- AbortGet()
: InetGetFile, ChttpGet, CFtpGet
- ac_type
: color
- accel
: icon_move_info
- accum_buffer
: voice_stream
- accum_buffer_csize
: voice_stream
- accum_buffer_flags
: voice_stream
- accum_buffer_gain
: voice_stream
- accum_buffer_usize
: voice_stream
- accum_buttons
: net_player_server_info
- accuracy
: beam_fire_info
- aColors
: EZ_BITMAPINFO
- active
: old_debris, mmode_item
- active_goal
: ai_info
- actual_state
: joy_button_info
- add()
: goal_text, goal_list
- add_data()
: sexp_tree, sexp_list_item
- add_data_dup()
: sexp_list_item
- add_default_operator()
: sexp_tree
- add_instance
: sexp_tree
- add_link()
: campaign_tree_view
- add_list()
: sexp_list_item
- add_model()
: CObjectTree
- add_one_arg_operator()
: sexp_tree
- add_op()
: sexp_list_item
- add_operator()
: sexp_tree
- add_or_replace_operator()
: sexp_tree
- add_string()
: UI_LISTBOX
- add_sub_tree()
: sexp_tree, CMissionGoalsDlg
- add_variable_data()
: sexp_tree
- add_XSTR()
: UI_WINDOW
- AddLine()
: CHelpEdDoc
- addr
: net_addr, reliable_socket, net_player_info, header
- adjust_grid_dlg()
: adjust_grid_dlg
- affected_objnum
: light
- afterburner_burn_rate
: ship_info
- afterburner_decay
: physics_info
- afterburner_forward_accel
: ship_info
- afterburner_forward_accel_time_const
: physics_info
- afterburner_fuel
: ship
- afterburner_fuel_capacity
: ship_info
- afterburner_max_vel
: ship_info, physics_info
- afterburner_recover_rate
: ship_info
- afterburner_reduce
: weapon_info
- afterburner_start
: control_info
- afterburner_stop
: control_info
- afterburner_stop_time
: ai_info
- aFuncFail
: GrSstPerfStats_s
- age
: particle, _DIRECT3DDEVICEI
- ai_accuracy
: ai_info, ai_class
- ai_class
: ship_info, ship_weapon, ai_info, p_object, subsys_status
- ai_courage
: ai_info, ai_class
- ai_evasion
: ai_info, ai_class
- ai_flags
: ai_info
- ai_goal
: sexp_ai_goal_link
- ai_goals
: wing, p_object
- ai_index
: ship
- ai_mode
: ai_goals
- ai_patience
: ai_info, ai_class
- ai_rotation
: model_subsystem
- ai_submode
: ai_goals
- allocate_node()
: sexp_tree
- allow_ask_help_timestamp
: player
- allow_praise_timestamp
: player
- allow_scream_timestamp
: player
- allow_warn_timestamp
: player
- allowed_weapons
: ship_info
- alpha
: alphacolor_old, alphacolor, color
- alpha_mask
: _D3DRMIMAGE
- alphacolor
: color
- alt_type_index
: ship, p_object
- ambient
: _D3DMATERIAL
- and
: ccodes
- ang
: starfield_bitmap_instance
- angle
: engine_wash_info
- angle_offset
: swarm_info
- angles
: vci, vei
- angs
: model_cache, bsp_info, submodel_instance_info
- ani
: bm_extra_info
- ani_filename
: cmd_brief_stage
- anim
: wl_icon_info, wl_ship_class_info, ss_icon_info, cmd_brief_stage, pmessage
- anim_data
: message_avi
- anim_filename
: weapon_info, ship_info, intel_data
- anim_info
: anim_play_struct
- anim_instance
: wl_icon_info, wl_ship_class_info, ss_icon_info, cmd_brief_stage
- anim_ref
: cmd_brief_stage
- animation
: tech_list_entry
- arc_frequency
: debris
- arc_next_time
: ship
- arc_pts
: ship, bsp_info, debris
- arc_timestamp
: ship, debris
- arc_type
: ship, bsp_info
- args
: cmdline_parm
- armor_factor
: weapon_info
- armor_str
: ship_info
- arrival_anchor
: wing, ship, p_object
- arrival_cue
: wing, ship, p_object
- arrival_delay
: wing, ship, reinforcements, p_object
- arrival_distance
: wing, ship, p_object
- arrival_location
: wing, ship, p_object
- arrive_flags
: ship_bay
- artillery_lock_pos
: ai_info
- artillery_lock_time
: ai_info
- artillery_objnum
: ai_info
- artillery_sig
: ai_info
- ask_help_count
: player
- aspect
: tcache_data, screen
- aspect_locked_time
: ai_info
- aspect_ratio
: GrMipMapInfo, Gu3dfHeader
- aspectRatio
: GrTexInfo
- aspectx
: _D3DRMIMAGE, _DIRECT3DDEVICEI
- aspecty
: _D3DRMIMAGE, _DIRECT3DDEVICEI
- assists
: scoring_struct
- assoc
: UI_XSTR
- asteroid_editor()
: asteroid_editor
- asteroid_subtype
: asteroid
- AT3DConfig
: GrHwConfiguration
- attached_objnum
: particle_info, particle
- attached_sig
: particle_info, particle
- attacked_objnum
: esct
- attacker_objnum
: ai_info
- attenuation0
: _D3DI_LIGHT
- attenuation1
: _D3DI_LIGHT
- attenuation2
: _D3DI_LIGHT
- AudioStream()
: AudioStream
- author
: mission
- auto_advance
: player
- autocenter
: polymodel
- autoload()
: CFREDDoc
- autosave()
: CFREDDoc
- autosave_mission_file()
: CFred_mission_save
- avg_bytes_per_sec
: sound_info
- avg_frame
: mr_info
- avg_second
: mr_info
- avi_info
: MissionMessage
- avoid_check_timestamp
: ai_info
- avoid_goal_point
: ai_info
- avoid_ship_num
: ai_info
- awacs_intensity
: ship_subsys, model_subsystem
- awacs_radius
: ship_subsys, model_subsystem
- awacs_warning_flag
: ship
- axes
: di_periodic_effect_struct
- axis_center
: Joy_info
- axis_max
: Joy_info
- axis_min
: Joy_info
- axis_set
: submodel_instance_info
- axis_valid
: Joy_info
- b -
- B
: plane
- b
: starfield_bitmap, rcol, obj_pair, model_light_object, barracks_bitmaps, light, hc_col, tmapper_vertex, alphacolor_old, alphacolor, shader, vertex, angles, GrVertex, FxColor4, _D3DCOLORVALUE, rgb_triple
- b1_last_status
: UI_MOUSE
- b1_status
: UI_MOUSE
- b1_time_lastpressed
: UI_MOUSE
- b2_last_status
: UI_MOUSE
- b2_status
: UI_MOUSE
- b2_time_lastpressed
: UI_MOUSE
- b_add
: bolt_type
- b_bank
: bg_bitmap_dlg
- b_bright
: bolt_type
- b_div_x
: bg_bitmap_dlg
- b_div_y
: bg_bitmap_dlg
- b_heading
: bg_bitmap_dlg
- b_index
: bg_bitmap_dlg
- b_info
: weapon_info
- b_name
: bg_bitmap_dlg
- b_pitch
: bg_bitmap_dlg
- b_poly_pct
: bolt_type
- b_rand
: bolt_type
- b_scale
: bolt_type
- b_scale_x
: bg_bitmap_dlg
- b_scale_y
: bg_bitmap_dlg
- b_shrink
: bolt_type
- back_ship
: split_ship
- background
: _DIRECT3DVIEWPORTI
- bank
: control_info, model_special
- barracks_buttons()
: barracks_buttons
- base_create()
: UI_GADGET
- base_drag_x
: UI_GADGET
- base_drag_y
: UI_GADGET
- base_dragging
: UI_GADGET
- base_start_x
: UI_GADGET
- base_start_y
: UI_GADGET
- batch_render()
: briefing_editor_dlg
- bClipping
: _D3DDeviceDesc
- beam_glow_bitmap
: beam_weapon_info
- beam_info_index
: beam_fire_info
- beam_info_override
: beam_fire_info
- beam_life
: beam_weapon_info
- beam_loop_sound
: beam_weapon_info
- beam_miss_factor
: beam_weapon_info
- beam_muzzle_radius
: beam_weapon_info
- beam_num_sections
: beam_weapon_info
- beam_particle_angle
: beam_weapon_info
- beam_particle_ani
: beam_weapon_info
- beam_particle_count
: beam_weapon_info
- beam_particle_radius
: beam_weapon_info
- beam_shots
: beam_weapon_info
- beam_shrink_factor
: beam_weapon_info
- beam_shrink_pct
: beam_weapon_info
- beam_sound_loop
: beam
- beam_type
: beam_weapon_info
- beam_warmdown
: beam_weapon_info
- beam_warmdown_sound
: beam_weapon_info
- beam_warmup
: beam_weapon_info
- beam_warmup_sound
: beam_weapon_info
- BeginEndCSect
: _DIRECT3DDEVICEI
- behavior
: ai_info, p_object
- best_dot_from_enemy
: ai_info
- best_dot_from_time
: ai_info
- best_dot_to_enemy
: ai_info
- best_dot_to_time
: ai_info
- BEZ()
: bez_spline
- bez_get_point()
: bez_spline
- bez_render()
: bez_spline
- bez_set_points()
: bez_spline
- bez_spline()
: bez_spline
- bg_bitmap_dlg()
: bg_bitmap_dlg
- bHardware
: _D3DFINDDEVICESEARCH
- bi
: player
- big_attack_point
: weapon, ai_info
- big_attack_surface_normal
: ai_info
- big_collision_normal
: ai_info
- big_only_flag
: eval_enemy_obj_struct
- big_recover_pos_1
: ai_info
- big_recover_pos_2
: ai_info
- big_recover_timestamp
: ai_info
- bInBegin
: _DIRECT3DDEVICEI
- binfo
: beam
- bInScene
: _DIRECT3DDEVICEI
- bInUse
: _DDVIDEOPORTSTATUS
- bIsPalettized
: _DIRECT3DTEXTUREI
- bitmap
: trail_info, rank_stuff, medal_stuff, starfield_bitmap, np_bitmap, tech_list_entry, main_hall_defines, HC_gauge_region
- bitmap_data_close()
: bg_bitmap_dlg
- bitmap_data_init()
: bg_bitmap_dlg
- bitmap_data_save_current()
: bg_bitmap_dlg
- bitmap_id
: weapon_expl_lod, shockwave_info, model_cache, brief_icon, tcache_slot, tcache_slot_d3d, font, fireball_lod
- bits
: sound_info, color_gun
- bits_per_pixel
: screen
- bits_per_sample
: rtv_format
- BitsPerPixel
: PCXHeader
- blank()
: numeric_edit_control
- blast
: shockwave_create_info, shockwave, ship_info, asteroid_info
- blast_force
: weapon_info
- BlendLookup
: tmapper_data
- bLightsChanged
: _DIRECT3DVIEWPORTI
- blob_anims
: mflash_info
- blob_names
: mflash_info
- blob_offset
: mflash_info
- blob_radius
: mflash_info
- blown_off
: bsp_info, submodel_instance_info
- blue
: color, _D3DRMPALETTEENTRY, _D3DI_LIGHT
- blue_mask
: _D3DRMIMAGE, _DIRECT3DDEVICEI
- bm
: beam_light_info, debris_vclip, bitmap_entry
- bm_data
: font
- bm_filename
: UI_GADGET
- bm_h
: font
- bm_u
: font
- bm_v
: font
- bm_w
: font
- bmap
: cube_poof
- bmap_ids
: UI_GADGET
- bmaps
: is_icon
- bmaps_used()
: UI_GADGET
- bNegate
: _D3DBRANCH
- bolt_life
: l_bolt
- bolt_types
: storm_type
- bonehead_kills
: scoring_struct
- boob
: config_struct
- bOpcode
: _D3DPICKRECORD, _D3DINSTRUCTION
- born_on_date
: mission_event
- bottom_coords
: ets_gauge_info
- bounding_box
: polymodel, bsp_info
- box
: campaign_tree_element
- bp
: tmapper_data
- bPad
: _D3DPICKRECORD
- bpp
: bitmap, bm_extra_info, AVI_STREAM_TYPE
- break_alpha
: neb2_detail
- break_x
: neb2_detail
- break_y
: neb2_detail
- bRes
: _DIRECT3DMATERIALI
- brief_buttons()
: brief_buttons
- brief_common_buttons()
: brief_common_buttons
- briefing_cutscene
: cmission
- briefing_editor_dlg()
: briefing_editor_dlg
- bSize
: _D3DINSTRUCTION
- bsp_data
: bsp_info
- bsp_data_size
: bsp_info
- btext_x1
: brief_screen
- btext_x2
: brief_screen
- btext_y1
: brief_screen
- btext_y2
: brief_screen
- bubba
: netgame_info
- buffer
: reliable_net_rcvbuffer, reliable_net_sendbuffer, DumpBuffer
- buffer1
: _D3DRMIMAGE
- buffer2
: _D3DRMIMAGE
- BUFFER_SIZE
: DumpBuffer
- build_nebfile_list()
: bg_bitmap_dlg
- build_tree()
: sexp_tree
- builtin_type
: message_q, pmessage
- button
: ui_button_info, wl_buttons, ss_buttons, brief_common_buttons, brief_buttons, hotkey_buttons, goal_buttons, techroom_buttons, sim_room_buttons, options_buttons, credits_screen_buttons, barracks_buttons, scrollback_buttons, HC_gauge_region, gameplay_help_buttons, check_box_info
- button_down()
: UI_BUTTON
- button_hilighted()
: UI_BUTTON
- button_text
: popup_info
- bypass_all
: CShipEditorDlg
- bypass_errors
: wing_editor, waypoint_path_dlg, CShipEditorDlg
- byRunningStatus
: INTRACKSTATE
- byShortData
: TEMPEVENT
- byte_width
: font_char
- bytes_frame
: mr_info
- bytes_per_line
: _D3DRMIMAGE
- bytes_per_measure
: tagSNDPATTERN
- bytes_per_pixel
: screen
- bytes_processed
: header
- bytes_second
: mr_info
- BytesPerLine
: PCXHeader
- c -
- c
: shader
- C
: plane
- c1
: font_kernpair
- c2
: font_kernpair
- c_objnum
: beam_collision
- c_point
: beam_light_info
- c_sig
: beam_collision
- c_stamp
: beam_collision
- CAboutDlg()
: CAboutDlg
- cache
: anim
- cache_file_offset
: anim
- cached_valid
: model_cache
- CAddVariableDlg()
: CAddVariableDlg
- calc_cue_height()
: wing_editor, CShipEditorDlg
- calc_num_lines_for_icons()
: briefing_editor_dlg
- callsign
: player, multi_df_score, join_request, debrief_multi_list_info
- camera_orient
: brief_stage
- camera_pos
: brief_stage
- camera_time
: brief_stage
- campaign_editor()
: campaign_editor
- campaign_editor::save_loop_desc_window()
: campaign_editor
- campaign_filelist_box()
: campaign_filelist_box
- campaign_mode
: netgame_info
- campaign_name
: campaign_stats, netgame_info
- campaign_tree_view()
: campaign_tree_view
- campaign_tree_wnd()
: campaign_tree_wnd
- campaigns
: player
- can_force
: tagSNDPATTERN
- can_popup
: HC_gauge_region
- can_use
: wl_icon_info
- capture_mouse()
: UI_WINDOW, UI_GADGET
- cargo1
: ship, p_object
- cargo_inspect_time
: player
- cargo_scan_loop
: player
- cargo_size
: weapon_info
- catchup_pixel_penalty
: weapon_info
- catchup_pixels_per_sec
: weapon_info
- cAxes
: DIEFFECT
- cbFileLength
: INFILESTATE
- cbInBuffer
: DIEFFESCAPE
- cbOutBuffer
: DIEFFESCAPE
- cbTypeSpecificParams
: DIEFFECT
- cChannels
: DICUSTOMFORCE
- CChildFrame()
: CChildFrame
- cd
: cutscene_info
- cd_volume
: fs_builtin_mission
- cen_p
: cscrew_info
- center
: grid
- center_of_mass
: polymodel
- cf_type
: cf_root_sort
- cfile_ptr
: anim
- cfp
: WaveFile
- CFred_mission_save()
: CFred_mission_save
- CFREDApp()
: CFREDApp
- CFREDDoc()
: CFREDDoc
- CFREDView()
: CFREDView
- CFtpGet()
: CFtpGet
- CGrid()
: CGrid
- chain_delay
: mission_event
- change_count
: swarm_info
- change_selection()
: WeaponEditorDlg
- change_subsys()
: initial_status
- change_time
: swarm_info
- change_timestamp
: swarm_info
- changed()
: UI_SCROLLBAR, UI_RADIO, UI_CHECKBOX, UI_INPUTBOX
- char_data
: font
- char_data_size
: font
- check_all_turrets
: esct
- check_boxes
: ignore_orders_dlg
- check_collision
: obj_pair
- check_danger_weapon_objnum
: eval_nearest_objnum
- check_focus_switch_keys()
: UI_WINDOW
- check_for_all_alone_msg
: player
- check_for_collide
: asteroid
- check_for_wrap
: asteroid
- check_mouse_hit()
: briefing_editor_dlg
- check_move()
: UI_GADGET
- check_nearest_turret
: esct
- check_operator_validity()
: sexp_tree
- check_undo()
: CFREDDoc
- check_warn_timestamp
: player
- checked()
: UI_RADIO, UI_CHECKBOX
- CHelpEdApp()
: CHelpEdApp
- CHelpEdDoc()
: CHelpEdDoc
- CHelpEdView()
: CHelpEdView
- child
: sexp_tree_item
- children
: UI_GADGET
- choose_enemy_timestamp
: ai_info
- chromaFail
: GrSstPerfStats_s
- ChttpGet()
: ChttpGet
- ci
: player
- cinfo
: beam_collision
- CIRCLE_QUEUE_MEMBER()
: _DIRECT3DVIEWPORTI, _DIRECT3DLIGHTI
- CIRCLE_QUEUE_ROOT()
: _DIRECT3DVIEWPORTI, _DIRECT3DDEVICEI
- circle_rvec
: swarm_info
- circle_uvec
: swarm_info
- cl_bytes_recvd
: net_player
- cl_last_pl
: net_player
- Clear()
: DumpBuffer
- clear_all_items()
: UI_LISTBOX
- clear_focus()
: UI_GADGET
- clear_tree()
: sexp_tree
- ClearReport()
: PE_Debug
- click_sound
: menu_region
- client_cinfo_seq
: net_player
- client_server_seq
: net_player
- clip_bottom
: screen
- clip_height
: screen
- clip_left
: screen
- clip_plane_norm
: clip_ship
- clip_right
: screen
- clip_top
: screen
- clip_width
: screen
- clipped_left
: tmapper_data
- Close()
: WaveFile
- closeup_label
: brief_icon
- closeup_pos
: ship_info
- closeup_zoom
: ship_info
- clr
: UI_XSTR, HUD_CONFIG_TYPE, alphacolor_old, alphacolor
- clrCount
: _DIRECT3DVIEWPORTI
- clrRects
: _DIRECT3DVIEWPORTI
- CMainFrame()
: CMainFrame
- cmap_depth
: targa_header
- cmap_length
: targa_header
- cmap_start
: targa_header
- cmd_brief_dlg()
: cmd_brief_dlg
- cmdline_parm()
: cmdline_parm
- cmeasure_chase_objnum
: weapon
- cmeasure_count
: ship
- cmeasure_fire_stamp
: ship
- cmeasure_ignore_objnum
: weapon
- cmeasure_max
: ship_info
- cmeasure_name
: cmeasure_info
- CMessageEditorDlg()
: CMessageEditorDlg
- CMissionGoalsDlg()
: CMissionGoalsDlg
- CMissionNotesDlg()
: CMissionNotesDlg
- CModifyVariableDlg()
: CModifyVariableDlg
- cnt
: monitor
- CObjectTree()
: CObjectTree
- Code
: t_CodeInfo
- codes
: vertex
- CollapseAll()
: CObjectTree
- collide
: sgoal
- collide_objnum
: asteroid
- collide_objsig
: asteroid
- collide_rotate
: collision_info_struct
- collision_normal
: collision_info_struct, ship_weapon_debris_struct
- color
: log_text_seg, tline, colored_char, HUD_ft, HC_gauge_region, _D3DLVERTEX, _D3DTLVERTEX, _D3DRMVERTEX, anim_play_struct
- color_map_type
: targa_header
- color_model
: _DIRECT3DDEVICEI
- ColorMap
: PCXHeader
- Colors
: EZ_BITMAPINFO
- comp_version
: join_request, active_game
- completed
: cmission
- compressed
: reliable_header
- confirm_deleting
: CFREDDoc
- ConnectControlSocket()
: CFtpGet
- connection_type
: reliable_socket
- ConnectSocket()
: ChttpGet
- construct_tree()
: campaign_tree_view
- constructor()
: Timer
- Constructor()
: AudioStreamServices
- control_mode
: player
- coords
: popup_background
- copy_branch()
: sexp_tree
- copy_stage()
: debriefing_editor_dlg, cmd_brief_dlg, briefing_editor_dlg
- core_radius
: polymodel
- correct_position()
: campaign_tree_view
- cos_phi_by_2
: _D3DI_LIGHT
- cos_theta_by_2
: _D3DI_LIGHT
- count
: waypoint_list, mission_event, goal_list, ssm_info
- count_args()
: sexp_tree
- CPofViewApp()
: CPofViewApp
- CPofViewDoc()
: CPofViewDoc
- CPofViewView()
: CPofViewView
- CPrefsDlg()
: CPrefsDlg
- cr
: model_cache
- create()
: UI_WINDOW, UI_LISTBOX, UI_DOT_SLIDER_NEW, UI_DOT_SLIDER, UI_SLIDER2, UI_SCROLLBAR, UI_RADIO, UI_CHECKBOX, UI_ICON, UI_INPUTBOX, UI_KEYTRAP, UI_BUTTON, briefing_editor_dlg, bg_bitmap_dlg
- Create()
: AudioStream, Timer, wing_editor, waypoint_path_dlg, ShipGoalsDlg, CShipEditorDlg, ShipCheckListBox, CPrefsDlg, CGrid, campaign_editor
- create_list()
: ship_select
- create_time
: ship
- create_tree()
: CMissionGoalsDlg, event_editor
- create_wing_dlg()
: create_wing_dlg
- created
: mission
- creation_time
: weapon, gshield_tri
- credits_screen_buttons()
: credits_screen_buttons
- crewspot
: model_subsystem
- cSamples
: DICUSTOMFORCE
- cscrew_index
: weapon
- CShipClassEditorDlg()
: CShipClassEditorDlg
- CShipEditorDlg()
: CShipEditorDlg
- ct_count
: ship_info
- ct_info
: ship_info
- CTga()
: CTga
- ctree_size
: sexp_tree
- cube_dim
: neb2_detail
- cube_inner
: neb2_detail
- cube_outer
: neb2_detail
- Cue()
: AudioStream, WaveFile
- cue_height
: wing_editor
- cup_x1
: brief_screen
- cup_x2
: brief_screen
- cup_y1
: brief_screen
- cup_y2
: brief_screen
- cupinfo_x1
: brief_screen
- cupinfo_x2
: brief_screen
- cupinfo_y1
: brief_screen
- cupinfo_y2
: brief_screen
- cur
: reinforcement_select
- cur_clip_plane_pt
: clip_ship
- cur_field
: asteroid_editor
- cur_flash_intensity
: big_expl_flash
- cur_goal
: CMissionGoalsDlg
- cur_link_status
: net_player_server_info
- cur_primary_bank
: net_player_server_info
- cur_secondary_bank
: net_player_server_info
- cur_subsys
: subsys_to_render
- cur_turn_rate
: submodel_instance_info
- cur_weapon
: WeaponEditorDlg
- current
: UI_LISTBOX, icon_move_info
- current_alpha
: screen
- current_alphablend_mode
: screen
- current_bitblt_mode
: screen
- current_bitmap
: shockwave, screen, fireball
- current_bitmap_sx
: screen
- current_bitmap_sy
: screen
- current_campaign
: player
- current_clear_color
: screen
- current_cmeasure
: ship
- current_color
: screen
- current_count
: wing
- current_enemy
: eval_enemy_obj_struct
- current_fog_color
: screen
- current_fog_mode
: screen
- current_frame
: animating_obj, AVI_STREAM_TYPE
- current_hits
: ship_subsys_info, ship_subsys
- current_hotkey_set
: player
- current_icon_bitmap
: ss_icon_info
- current_icon_bmap
: wl_icon_info
- current_max_speed
: ship
- current_message_name()
: event_editor
- current_mission
: campaign
- current_primary_bank
: ship_weapon
- current_secondary_bank
: ship_weapon
- current_shader
: screen
- current_state
: state_stack
- current_target_dist_trend
: ai_info
- current_target_distance
: ai_info
- current_target_is_locked
: ai_info
- current_target_speed_trend
: ai_info
- current_target_sx
: player
- current_target_sy
: player
- current_wave
: wing
- cycle_constraint()
: CFREDView
- d -
- D
: plane
- d3dHELDevDesc
: _DIRECT3DDEVICEI
- d3dHWDevDesc
: _DIRECT3DDEVICEI
- d_pts
: herm_spline
- damage
: weapon_info, shockwave_create_info, shockwave, ship_info, asteroid_info
- damage_ship
: ship
- damage_ship_id
: ship
- damage_this_burst
: player
- damp
: ship_info
- damping
: sound_env
- danger_weapon_objnum
: ai_info
- danger_weapon_signature
: ai_info
- data
: sound_info, reliable_header, network_packet_buffer, network_packet, bitbuffer, lag_buf, network_buffer, model_cache, tcache_slot, bitmap, GrMipMapInfo, GrTexInfo, Gu3dfInfo, GuTexPalette, Cfile_block, bm_extra_info, anim_instance, anim
- Data0
: t_PacketMF0, t_PacketMF1, t_PacketHF0, t_PacketHFData, t_PacketHF1, t_PacketPairNom, t_PacketPair
- Data1
: t_PacketMF0, t_PacketMF1, t_PacketHF0, t_PacketRL0, t_PacketHFData, t_PacketHF1, t_PacketPairNom, t_PacketPair
- Data2
: t_PacketHFData, t_PacketHF1
- Data3
: t_PacketHFData
- data_len
: reliable_header, lag_buf
- data_sections
: tcache_slot, tcache_slot_d3d
- data_size
: bitmap_entry
- datarate_cap
: multi_global_options
- DataT
: t_PacketHF0, t_PacketHFData
- DataX
: t_PacketMF0
- dcColor
: _D3DLVERTEX, _D3DTLVERTEX, _D3DRMPICKDESC2
- dckDestColorkey
: _DDOVERLAYFX
- dckSrcColorkey
: _DDOVERLAYFX
- dcmColorModel
: _D3DFINDDEVICESEARCH, _D3DDeviceDesc
- dcSpecular
: _D3DLVERTEX, _D3DTLVERTEX
- dcvAmbient
: _D3DMATERIAL
- dcvColor
: _D3DLIGHT2, _D3DLIGHT
- dcvDiffuse
: _D3DMATERIAL
- dcvEmissive
: _D3DMATERIAL
- dcvSpecular
: _D3DMATERIAL
- ddckCKDestBlt
: _DDSURFACEDESC
- ddckCKDestOverlay
: _DDSURFACEDESC
- ddckCKSrcBlt
: _DDSURFACEDESC
- ddckCKSrcOverlay
: _DDSURFACEDESC
- ddckDestColorkey
: _DDBLTFX
- ddckSrcColorkey
: _DDBLTFX
- ddHwDesc
: _D3DFINDDEVICERESULT
- ddpfPixelFormat
: _DDSURFACEDESC
- ddsCaps
: _DDSURFACEDESC, _DDCAPS, _DDCAPS_DX3
- ddSwDesc
: _D3DFINDDEVICERESULT
- death_hit_pos
: asteroid
- death_roll_snd
: ship
- deathroll_rotvel
: ship
- debDesc
: _DIRECT3DEXECUTEBUFFERI
- debriefing_editor_dlg()
: debriefing_editor_dlg
- debris_genre
: asteroid_field
- debris_object
: ship_weapon_debris_struct
- debris_objects
: polymodel
- debug_command()
: debug_command
- debug_flags
: netgame_info
- debug_info
: polymodel
- debug_info_size
: polymodel
- decay
: sound_env
- def
: ai_goal_list
- default_loop_for
: tagSNDPATTERN
- default_next_pattern
: tagSNDPATTERN
- default_ship
: team_data
- default_volume
: game_snd
- delay
: l_bolt
- delay_stamp
: shockwave, ssm_firing_info
- delete_icon()
: briefing_editor_dlg
- delete_link()
: campaign_tree_view
- delete_sexp_tree_variable()
: sexp_tree
- DeleteContents()
: CFREDDoc
- delta_ang
: beam_info
- deltas
: tmapper_data
- DeltaU
: tmapper_data
- DeltaUFrac
: tmapper_data
- DeltaV
: tmapper_data
- DeltaVFrac
: tmapper_data
- density
: ship_info
- depart_flags
: ship_bay
- departure_anchor
: wing, ship, p_object
- departure_cue
: wing, ship, p_object
- departure_delay
: wing, ship, p_object
- departure_location
: wing, ship, p_object
- depth
: _D3DRMIMAGE, _DIRECT3DVIEWPORTI, _DIRECT3DDEVICEI
- desc
: weapon_info, ds_sound_buffer, ship_info, campaign, intel_data, tech_list_entry
- description
: cutscene_info
- desired_rotvel
: physics_info
- desired_turn_rate
: submodel_instance_info
- desired_vel
: physics_info
- dest_row_data
: tmapper_data
- destroy()
: UI_WINDOW, UI_DOT_SLIDER, UI_GADGET, sexp_list_item
- Destroy()
: AudioStream
- DestroyWindow()
: CGrid, event_editor, debriefing_editor_dlg, cmd_brief_dlg, briefing_editor_dlg
- destructor()
: Timer
- detail
: polymodel
- detail_depth
: polymodel
- detail_distance
: ship_info, detail_levels, asteroid_info
- detail_level
: insignia
- details
: bsp_info
- determination
: ship, p_object
- detonate_weapon_time
: ship_weapon
- dialog1()
: dialog1
- DIConditionStruct
: di_condition_effect_struct
- DIEffectStruct
: di_condition_effect_struct
- diffuse
: _D3DMATERIAL
- diLightData
: _DIRECT3DLIGHTI
- diph
: DIPROPRANGE, DIPROPDWORD
- dir_a
: beam_info
- dir_b
: beam_info
- dir_type
: Cfile_block
- direction
: icon_move_info, di_periodic_effect_struct, _D3DI_LIGHT, anim_instance
- disable()
: UI_GADGET
- disabled()
: UI_GADGET
- disabled_flag
: UI_GADGET
- disallow_support
: mission
- display()
: goal_text, numeric_edit_control
- Display()
: PE_Debug
- display_timer
: objective_display_info
- disruption_timestamp
: ship_subsys
- dist
: sublist, spark_pair, sgoal, ai_rotation, eval_next_turret, _reticle_list
- distance
: vci, vei
- distance_warning_count
: player
- distance_warning_time
: player
- dither
: _DIRECT3DDEVICEI
- div_x
: starfield_bitmap_instance
- div_y
: starfield_bitmap_instance
- dj
: neb2_detail
- dl
: tmapper_data
- dlcLightingCaps
: _D3DDeviceDesc
- dlLight
: _DIRECT3DLIGHTI
- dlstLightStateType
: _D3DSTATE
- dltType
: _D3DLIGHT2, _D3DLIGHT
- dmMaterial
: _DIRECT3DMATERIALI
- do_dump_check()
: UI_WINDOW
- do_render
: subsys_to_render
- dock_index
: ai_info
- dock_objnum
: ai_info
- dock_objnum_when_dead
: ship
- dock_path_index
: ai_info
- dock_signature
: ai_info
- docked_with
: p_object
- dockee
: ai_goals
- dockee_index
: ai_info
- dockee_point
: p_object
- docker
: ai_goals
- docker_point
: p_object
- docking_bays
: polymodel
- DoDataExchange()
: CAboutDlg, CObjectTree, CAboutDlg, wing_editor, WeaponEditorDlg, waypoint_path_dlg, text_view_dlg, starfield_editor, ShipSpecialDamage, ShipGoalsDlg, ship_flags_dlg, CShipEditorDlg, CShipClassEditorDlg, ship_select, shield_sys_dlg, reinforcement_select, reinforcement_editor_dlg, CPrefsDlg, player_start_editor, orient_editor, OperatorArgTypeSelect, CModifyVariableDlg, CMissionNotesDlg, CMissionGoalsDlg, CMessageEditorDlg, initial_status, InitialShips, ignore_orders_dlg, CGrid, CAboutDlg, event_editor, DumpStats, dialog1, debriefing_editor_dlg, create_wing_dlg, cmd_brief_dlg, campaign_editor, briefing_editor_dlg, bg_bitmap_dlg, asteroid_editor, adjust_grid_dlg, CAddVariableDlg
- DoGray()
: ShipSpecialDamage
- done
: _async_dns_lookup
- done_flags
: ssm_strike
- door_anim_coords
: main_hall_defines
- door_anim_name
: main_hall_defines
- door_sound_pan
: main_hall_defines
- door_sounds
: main_hall_defines
- dot
: _reticle_list
- dot_w
: ho_sliders, op_sliders
- dots
: ho_sliders, op_sliders
- double_clicked()
: UI_BUTTON
- down_check
: keyboard
- down_count
: joy_button_info
- down_time
: joy_button_info
- dpcLineCaps
: _D3DDeviceDesc
- dpcPrimCaps
: _D3DFINDDEVICESEARCH
- dpcTriCaps
: _D3DDeviceDesc
- dpDesc
: DPMSG_SETSESSIONDESC
- dpId
: DPMSG_DELETEPLAYER, DPMSG_ADDPLAYER, DPMSG_SETPLAYERORGROUPNAME, DPMSG_SETPLAYERORGROUPDATA, DPMSG_DESTROYPLAYERORGROUP, DPMSG_CREATEPLAYERORGROUP
- dpIdFrom
: DPMSG_SECUREMESSAGE
- dpIdGroup
: DPMSG_GROUPADD, DPMSG_ADDGROUPTOGROUP, DPMSG_ADDPLAYERTOGROUP
- dpIdParent
: DPMSG_DESTROYPLAYERORGROUP, DPMSG_CREATEPLAYERORGROUP
- dpIdParentGroup
: DPMSG_ADDGROUPTOGROUP
- dpIdPlayer
: DPMSG_GROUPADD, DPMSG_ADDPLAYERTOGROUP
- dpnName
: DPMSG_SETPLAYERORGROUPNAME, DPMSG_DESTROYPLAYERORGROUP, DPMSG_CREATEPLAYERORGROUP
- dr
: tmapper_data
- drag_with_children()
: UI_GADGET
- Draw()
: HelpEdLine
- draw()
: UI_WINDOW, UI_DOT_SLIDER_NEW, UI_DOT_SLIDER, UI_BUTTON, UI_GADGET
- draw_debris
: clip_ship
- draw_forced()
: UI_BUTTON
- draw_icon()
: briefing_editor_dlg
- draw_one_xstr()
: UI_WINDOW
- draw_tooltip()
: UI_WINDOW
- draw_XSTR_forced()
: UI_WINDOW
- draw_xstrs()
: UI_WINDOW
- drawDriver
: _DIRECT3DDEVICEI
- drExtent
: _D3DSTATUS, _D3DTRANSFORMDATA
- drop_mission()
: campaign_tree_view
- drstRenderStateType
: _D3DSTATE
- ds_handle
: rtv_out_buffer
- dSize
: _D3DRMLOADMEMORY
- dsStatus
: _D3DEXECUTEDATA, _D3DI_ExecuteData
- dtcTransformCaps
: _D3DDeviceDesc
- dtstTransformStateType
: _D3DSTATE
- DumpBuffer()
: DumpBuffer
- DumpDebugInfo()
: PE_Debug
- DumpStats()
: DumpStats
- duration
: sound, sound_info
- dvA
: _D3DCOLORVALUE
- dvArg
: _D3DSTATE
- dvAttenuation0
: _D3DLIGHT2, _D3DLIGHT
- dvAttenuation1
: _D3DLIGHT2, _D3DLIGHT
- dvAttenuation2
: _D3DLIGHT2, _D3DLIGHT
- dvB
: _D3DCOLORVALUE
- dvClipHeight
: _D3DVIEWPORT2
- dvClipWidth
: _D3DVIEWPORT2
- dvClipX
: _D3DVIEWPORT2
- dvClipY
: _D3DVIEWPORT2
- dvDir
: _D3DRMRAY
- dvDirection
: _D3DLIGHT2, _D3DLIGHT
- dvdu
: aa_setup_line
- dvFalloff
: _D3DLIGHT2, _D3DLIGHT
- dvG
: _D3DCOLORVALUE
- dvHX
: _D3DHVERTEX
- dvHY
: _D3DHVERTEX
- dvHZ
: _D3DHVERTEX
- dvMaxX
: _D3DVIEWPORT
- dvMaxY
: _D3DVIEWPORT
- dvMaxZ
: _D3DVIEWPORT2, _D3DVIEWPORT
- dvMinZ
: _D3DVIEWPORT2, _D3DVIEWPORT
- dvNormal
: _D3DLIGHTINGELEMENT, _D3DRMPICKDESC2
- dvNX
: _D3DVERTEX
- dvNY
: _D3DVERTEX
- dvNZ
: _D3DVERTEX
- dvPhi
: _D3DLIGHT2, _D3DLIGHT
- dvPos
: _D3DRMRAY
- dvPosition
: _D3DLIGHT2, _D3DLIGHT, _D3DLIGHTINGELEMENT, _D3DRMPICKDESC2
- dvPower
: _D3DMATERIAL
- dvR
: _D3DCOLORVALUE
- dvRange
: _D3DLIGHT2, _D3DLIGHT
- dvRHW
: _D3DTLVERTEX
- dvScaleX
: _D3DVIEWPORT
- dvScaleY
: _D3DVIEWPORT
- dvSX
: _D3DTLVERTEX
- dvSY
: _D3DTLVERTEX
- dvSZ
: _D3DTLVERTEX
- dvTheta
: _D3DLIGHT2, _D3DLIGHT
- dvTU
: _D3DVERTEX, _D3DLVERTEX, _D3DTLVERTEX
- dvTV
: _D3DVERTEX, _D3DLVERTEX, _D3DTLVERTEX
- dvX
: _D3DVERTEX, _D3DLVERTEX, _D3DVECTOR
- dvY
: _D3DVERTEX, _D3DLVERTEX, _D3DVECTOR
- dvZ
: _D3DPICKRECORD, _D3DVERTEX, _D3DLVERTEX, _D3DVECTOR
- dwAddressSize
: DPLCONNECTION
- dwAlignBoundaryDest
: _DDCAPS, _DDCAPS_DX3
- dwAlignBoundarySrc
: _DDCAPS, _DDCAPS_DX3
- dwAlignSizeDest
: _DDCAPS, _DDCAPS_DX3
- dwAlignSizeSrc
: _DDCAPS, _DDCAPS_DX3
- dwAlignStrideAlign
: _DDCAPS, _DDCAPS_DX3
- dwAlignVideoPortBoundary
: _DDVIDEOPORTCAPS
- dwAlignVideoPortCropBoundary
: _DDVIDEOPORTCAPS
- dwAlignVideoPortCropWidth
: _DDVIDEOPORTCAPS
- dwAlignVideoPortPrescaleWidth
: _DDVIDEOPORTCAPS
- dwAlphaBitDepth
: _DDSURFACEDESC, _DDPIXELFORMAT
- dwAlphaBltConstBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaBltPixelBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaBltSurfaceBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaCmpCaps
: _D3DPrimCaps
- dwAlphaDestConst
: _DDOVERLAYFX, _DDBLTFX
- dwAlphaDestConstBitDepth
: _DDOVERLAYFX, _DDBLTFX
- dwAlphaEdgeBlend
: _DDOVERLAYFX, _DDBLTFX
- dwAlphaEdgeBlendBitDepth
: _DDOVERLAYFX, _DDBLTFX
- dwAlphaOverlayConstBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaOverlayPixelBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaOverlaySurfaceBitDepths
: _DDCAPS, _DDCAPS_DX3
- dwAlphaSrcConst
: _DDOVERLAYFX, _DDBLTFX
- dwAlphaSrcConstBitDepth
: _DDOVERLAYFX, _DDBLTFX
- dwArg
: _D3DSTATE
- dwAttackLevel
: DIENVELOPE
- dwAttackTime
: DIENVELOPE
- dwAxes
: DIDEVCAPS, DIDEVCAPS_DX3
- dwBackBufferCount
: _DDSURFACEDESC
- dwBaseMeshSize
: _D3DRMPMESHLOADSTATUS
- dwBaudRate
: _DPCOMPORTADDRESS
- dwBBitMask
: _DDPIXELFORMAT
- dwBufferBytes
: _DSCBCAPS, _DSCBUFFERDESC, _DSBUFFERDESC, _DSBCAPS
- dwBufferSize
: _D3DExecuteBufferDesc
- dwButtons
: DIDEVCAPS, DIDEVCAPS_DX3
- dwBytesLoaded
: _D3DRMPMESHLOADSTATUS
- dwCAPIProviderType
: DPSECURITYDESC
- dwCaps
: _DDVIDEOPORTBANDWIDTH, _DDVIDEOPORTCAPS, _DDCAPS, _DDCAPS_DX3, _DDSCAPS, _D3DExecuteBufferDesc, _D3DFINDDEVICESEARCH, _D3DLIGHTINGCAPS, _D3DTRANSFORMCAPS
- dwCaps2
: _DDCAPS, _DDCAPS_DX3
- dwChannels
: _DSCCAPS
- dwChunkLength
: MIDICHUNK
- dwCKeyCaps
: _DDCAPS, _DDCAPS_DX3
- dwClip
: _D3DTRANSFORMDATA
- dwClipIntersection
: _D3DTRANSFORMDATA
- dwClipUnion
: _D3DTRANSFORMDATA
- dwColorkey
: _DDVIDEOPORTBANDWIDTH
- dwColorSpaceHighValue
: _DDCOLORKEY
- dwColorSpaceLowValue
: _DDCOLORKEY
- dwCommand
: DIEFFESCAPE
- dwComPort
: _DPCOMPORTADDRESS
- dwCount
: _D3DPROCESSVERTICES
- dwCurrentPlayers
: DPSESSIONDESC, DPMSG_ADDPLAYER, DPMSG_CREATEPLAYERORGROUP, DPSESSIONDESC2
- dwCurrVideoPorts
: _DDCAPS
- dwCurrVisibleOverlays
: _DDCAPS, _DDCAPS_DX3
- dwData
: DIDEVICEOBJECTDATA, DIPROPDWORD
- dwDataSize
: _DPADDRESS, _DPLMSG_GETPROPERTYRESPONSE, _DPLMSG_SETPROPERTY, DPCOMPOUNDADDRESSELEMENT, DPMSG_SECUREMESSAGE, DPMSG_SETPLAYERORGROUPDATA, DPMSG_CREATEPLAYERORGROUP, _DIDATAFORMAT
- dwDDFX
: _DDOVERLAYFX, _DDBLTFX
- dwDDROP
: _DDBLTFX
- dwDestBlendCaps
: _D3DPrimCaps
- dwDevCaps
: _D3DDeviceDesc
- dwDeviceRenderBitDepth
: _D3DDeviceDesc
- dwDeviceZBufferBitDepth
: _D3DDeviceDesc
- dwDevType
: DIDEVICEINSTANCEW, DIDEVICEINSTANCEA, DIDEVICEINSTANCE_DX3W, DIDEVICEINSTANCE_DX3A, DIDEVCAPS, DIDEVCAPS_DX3
- dwDimension
: DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA
- dwDPMaxOffset
: _DIRECT3DDEVICEI
- dwDPOffset
: _DIRECT3DDEVICEI
- dwDuration
: DIEFFECT
- dwDynamicParams
: DIEFFECTINFOW, DIEFFECTINFOA
- dwEffType
: DIEFFECTINFOW, DIEFFECTINFOA
- dwEncryptionAlgorithm
: DPSECURITYDESC
- dwError
: _DSETUP_CB_FILECOPYERROR
- dwEventLength
: TEMPEVENT
- dwFacesLoaded
: _D3DRMPMESHLOADSTATUS
- dwFadeLevel
: DIENVELOPE
- dwFadeTime
: DIENVELOPE
- dwFFDriverVersion
: DIDEVCAPS
- dwFFForceResolution
: DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA
- dwFFMaxForce
: DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA
- dwFFMinTimeResolution
: DIDEVCAPS
- dwFFSamplePeriod
: DIDEVCAPS
- dwFieldHeight
: _DDVIDEOPORTDESC
- dwFieldWidth
: _DDVIDEOPORTDESC
- dwFillColor
: _DDBLTFX
- dwFillDepth
: _DDBLTFX
- dwFillPixel
: _DDBLTFX
- dwFirmwareRevision
: DIDEVCAPS
- dwFlags
: _DDVIDEOPORTSTATUS, _DDVIDEOPORTCAPS, _DDVIDEOPORTCONNECT, _DSCBCAPS, _DSCBUFFERDESC, _DSCCAPS, _DSBUFFERDESC, _DSBCAPS, _DSCAPS, DPSESSIONDESC, DPMSG_CHAT, DPMSG_SECUREMESSAGE, DPMSG_DESTROYPLAYERORGROUP, DPMSG_CREATEPLAYERORGROUP, DPCHAT, DPLCONNECTION, DPACCOUNTDESC, DPSECURITYDESC, DPCREDENTIALS, DPNAME, DPSESSIONDESC2, DPCAPS, DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA, DIDEVICEOBJECTINSTANCE_DX3W, DIDEVICEOBJECTINSTANCE_DX3A, _DIDATAFORMAT, _DIOBJECTDATAFORMAT, DIDEVCAPS, DIDEVCAPS_DX3, DIEFFECT, _DDCOLORCONTROL, _DDSURFACEDESC, _DDBLTBATCH, _DDOVERLAYFX, _DDPIXELFORMAT, _D3DCLIPSTATUS, _D3DSTATUS, _D3DPROCESSVERTICES, _D3DLIGHT2, _D3DHVERTEX, _D3DRMPMESHLOADSTATUS, _DIRECT3DDEVICEI, _D3DExecuteBufferDesc, _D3DFINDDEVICESEARCH, _D3DDeviceDesc
- dwFlowControl
: _DPCOMPORTADDRESS
- dwFormat
: INFILESTATE
- dwFormats
: _DSCCAPS
- dwFourCC
: _DDPIXELFORMAT
- dwFreeHw3DAllBuffers
: _DSCAPS
- dwFreeHw3DStaticBuffers
: _DSCAPS
- dwFreeHw3DStreamingBuffers
: _DSCAPS
- dwFreeHwMemBytes
: _DSCAPS
- dwFreeHwMixingAllBuffers
: _DSCAPS
- dwFreeHwMixingStaticBuffers
: _DSCAPS
- dwFreeHwMixingStreamingBuffers
: _DSCAPS
- dwFX
: _DDVIDEOPORTCAPS
- dwFXAlphaCaps
: _DDCAPS, _DDCAPS_DX3
- dwFXCaps
: _DDCAPS, _DDCAPS_DX3
- dwGain
: DIEFFECT
- dwGBitMask
: _DDPIXELFORMAT
- dwHandle
: _D3DI_ExecuteData
- dwHardwareRevision
: DIDEVCAPS
- dwHeaderLength
: DPCAPS
- dwHeaderSize
: DIPROPHEADER
- dwHeight
: _DDSURFACEDESC, _D3DVIEWPORT2, _D3DVIEWPORT
- dwHow
: DIPROPHEADER
- dwHundredBaud
: DPCAPS
- dwHVertexOffset
: _D3DEXECUTEDATA, _D3DI_ExecuteData
- dwHWMaxOffset
: _DIRECT3DDEVICEI
- dwHWNumCounts
: _DIRECT3DDEVICEI
- dwHWOffset
: _DIRECT3DDEVICEI
- dwHWTriIndex
: _DIRECT3DDEVICEI
- dwInsideConeAngle
: _DS3DBUFFER
- dwInSize
: _D3DLIGHTDATA, _D3DTRANSFORMDATA
- dwInstructionLength
: _D3DEXECUTEDATA, _D3DI_ExecuteData
- dwInstructionOffset
: _D3DEXECUTEDATA, _D3DI_ExecuteData
- dwLatency
: DPCAPS
- dwLeftInBuffer
: INTRACKSTATE
- dwLeftOnDisk
: INTRACKSTATE
- dwLightingModel
: _D3DLIGHTINGCAPS
- dwLinearSize
: _DDSURFACEDESC
- dwLinesDrawn
: _D3DSTATS
- dwLoadResult
: _D3DRMPMESHLOADSTATUS
- dwLocalDataSize
: DPMSG_DESTROYPLAYERORGROUP
- dwMagnitude
: DIPERIODIC
- dwMask
: _D3DBRANCH
- dwMaxBufferSize
: DPCAPS, _D3DDeviceDesc
- dwMaxContigFreeHwMemBytes
: _DSCAPS
- dwMaxHeight
: _DDVIDEOPORTCAPS
- dwMaxHw3DAllBuffers
: _DSCAPS
- dwMaxHw3DStaticBuffers
: _DSCAPS
- dwMaxHw3DStreamingBuffers
: _DSCAPS
- dwMaxHwCodecStretch
: _DDCAPS, _DDCAPS_DX3
- dwMaxHwMixingAllBuffers
: _DSCAPS
- dwMaxHwMixingStaticBuffers
: _DSCAPS
- dwMaxHwMixingStreamingBuffers
: _DSCAPS
- dwMaxIndexCount
: _DIRECT3DDEVICEI
- dwMaxLiveVideoStretch
: _DDCAPS, _DDCAPS_DX3
- dwMaxLocalPlayers
: DPCAPS
- dwMaxOverlayStretch
: _DDCAPS, _DDCAPS_DX3
- dwMaxPixelsPerSecond
: _DDVIDEOPORTDESC
- dwMaxPlayers
: DPSESSIONDESC, DPSESSIONDESC2, DPCAPS
- dwMaxQueueSize
: DPCAPS
- dwMaxSecondarySampleRate
: _DSCAPS
- dwMaxStippleHeight
: _D3DDeviceDesc
- dwMaxStippleWidth
: _D3DDeviceDesc
- dwMaxTextureHeight
: _D3DDeviceDesc
- dwMaxTextureWidth
: _D3DDeviceDesc
- dwMaxVBIWidth
: _DDVIDEOPORTCAPS
- dwMaxVertexCount
: _DIRECT3DDEVICEI, _D3DDeviceDesc
- dwMaxVideoPorts
: _DDCAPS
- dwMaxVisibleOverlays
: _DDCAPS, _DDCAPS_DX3
- dwMaxWidth
: _DDVIDEOPORTCAPS
- dwMicrosecondsPerField
: _DDVIDEOPORTDESC
- dwMinHwCodecStretch
: _DDCAPS, _DDCAPS_DX3
- dwMinLiveVideoStretch
: _DDCAPS, _DDCAPS_DX3
- dwMinOverlayStretch
: _DDCAPS, _DDCAPS_DX3
- dwMinSecondarySampleRate
: _DSCAPS
- dwMinStippleHeight
: _D3DDeviceDesc
- dwMinStippleWidth
: _D3DDeviceDesc
- dwMinTextureHeight
: _D3DDeviceDesc
- dwMinTextureWidth
: _D3DDeviceDesc
- dwMipMapCount
: _DDSURFACEDESC
- dwMiscCaps
: _D3DPrimCaps
- dwMode
: _DS3DBUFFER
- dwNegativeSaturation
: DICONDITION
- dwNLVBCaps
: _DDCAPS
- dwNLVBCaps2
: _DDCAPS
- dwNLVBCKeyCaps
: _DDCAPS
- dwNLVBFXCaps
: _DDCAPS
- dwNLVBRops
: _DDCAPS
- dwNumAutoFlipSurfaces
: _DDVIDEOPORTCAPS
- dwNumFourCCCodes
: _DDCAPS, _DDCAPS_DX3
- dwNumIndices
: _DIRECT3DDEVICEI
- dwNumLights
: _D3DLIGHTINGCAPS
- dwNumObjs
: _DIDATAFORMAT
- dwNumVBIAutoFlipSurfaces
: _DDVIDEOPORTCAPS
- dwNumVertices
: _DIRECT3DDEVICEI
- dwObj
: DIPROPHEADER
- dwObjSize
: _DIDATAFORMAT
- dwOffset
: _DSBPOSITIONNOTIFY, _D3DBRANCH, _D3DPICKRECORD
- dwOfs
: DIDEVICEOBJECTDATA, DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA, DIDEVICEOBJECTINSTANCE_DX3W, DIDEVICEOBJECTINSTANCE_DX3A, _DIOBJECTDATAFORMAT
- dwOriginX
: _DDVIDEOPORTINFO
- dwOriginY
: _DDVIDEOPORTINFO
- dwOutsideConeAngle
: _DS3DBUFFER
- dwOutSize
: _D3DLIGHTDATA, _D3DTRANSFORMDATA
- dwOverlay
: _DDVIDEOPORTBANDWIDTH
- dwPalCaps
: _DDCAPS, _DDCAPS_DX3
- dwParity
: _DPCOMPORTADDRESS
- dwPeriod
: DIPERIODIC
- dwPhase
: DIPERIODIC
- dwPlayCpuOverhead
: _DSBCAPS
- dwPlayCpuOverheadSwBuffers
: _DSCAPS
- dwPlayerFlags
: _DPLDATA_PLAYERGUID
- dwPlayerType
: DPMSG_ADDPLAYER, DPMSG_SETPLAYERORGROUPNAME, DPMSG_SETPLAYERORGROUPDATA, DPMSG_DESTROYPLAYERORGROUP, DPMSG_CREATEPLAYERORGROUP
- dwPMeshSize
: _D3DRMPMESHLOADSTATUS
- dwPointsDrawn
: _D3DSTATS
- dwPortWidth
: _DDVIDEOPORTCONNECT
- dwPositiveSaturation
: DICONDITION
- dwPOVs
: DIDEVCAPS, DIDEVCAPS_DX3
- dwPrescaleHeight
: _DDVIDEOPORTINFO
- dwPrescaleWidth
: _DDVIDEOPORTINFO
- dwPreshrinkXStep
: _DDVIDEOPORTCAPS
- dwPreshrinkYStep
: _DDVIDEOPORTCAPS
- dwPrimaryBuffers
: _DSCAPS
- dwPropertyData
: _DPLMSG_GETPROPERTYRESPONSE, _DPLMSG_SETPROPERTY
- dwRampSize
: _D3DMATERIAL
- dwRasterCaps
: _D3DPrimCaps
- dwRBitMask
: _DDPIXELFORMAT
- dwRefreshRate
: _DDSURFACEDESC
- dwRemoteDataSize
: DPMSG_DESTROYPLAYERORGROUP
- dwRequestID
: _DPLMSG_GETPROPERTYRESPONSE, _DPLMSG_GETPROPERTY, _DPLMSG_SETPROPERTYRESPONSE, _DPLMSG_SETPROPERTY
- dwReserved
: _DSCBCAPS, _DSCBUFFERDESC, _DSBUFFERDESC, _DDSURFACEDESC, _DDOVERLAYFX, _DDBLTFX, _D3DPROCESSVERTICES, _D3DLVERTEX
- dwReserved1
: _DDVIDEOPORTSTATUS, _DDVIDEOPORTBANDWIDTH, _DDVIDEOPORTINFO, _DDVIDEOPORTDESC, _DDVIDEOPORTCAPS, _DDVIDEOPORTCONNECT, _DSCAPS, DPSESSIONDESC, DPSESSIONDESC2, _DDCOLORCONTROL, _DDCAPS, _DDCAPS_DX3
- dwReserved2
: _DDVIDEOPORTSTATUS, _DDVIDEOPORTBANDWIDTH, _DDVIDEOPORTINFO, _DDVIDEOPORTDESC, _DDVIDEOPORTCAPS, _DSCAPS, DPSESSIONDESC, DPSESSIONDESC2, _DDCAPS, _DDCAPS_DX3
- dwReserved3
: _DDVIDEOPORTSTATUS, _DDVIDEOPORTDESC, _DDCAPS, _DDCAPS_DX3
- dwReserved4
: _DDCAPS_DX3
- dwReserved5
: _DDCAPS_DX3
- dwReserved6
: _DDCAPS_DX3
- dwRGBAlphaBitMask
: _DDPIXELFORMAT
- dwRGBBitCount
: _DDPIXELFORMAT
- dwRGBZBitMask
: _DDPIXELFORMAT
- dwROP
: _DDBLTFX
- dwRops
: _DDCAPS, _DDCAPS_DX3
- dwRotationAngle
: _DDBLTFX
- dwSamplePeriod
: DIEFFECT, DICUSTOMFORCE
- dwScoreCount
: _DPLDATA_PLAYERSCORE
- dwSequence
: DIDEVICEOBJECTDATA
- dwSession
: DPSESSIONDESC
- dwShadeCaps
: _D3DPrimCaps
- dwSize
: _DDVIDEOPORTSTATUS, _DDVIDEOPORTBANDWIDTH, _DDVIDEOPORTINFO, _DDVIDEOPORTDESC, _DDVIDEOPORTCAPS, _DDVIDEOPORTCONNECT, _DSCBCAPS, _DSCBUFFERDESC, _DSCCAPS, _DS3DLISTENER, _DS3DBUFFER, _DSBUFFERDESC, _DSBCAPS, _DSCAPS, DPLAPPINFO, DPSESSIONDESC, DPCHAT, DPLCONNECTION, DPACCOUNTDESC, DPSECURITYDESC, DPCREDENTIALS, DPNAME, DPSESSIONDESC2, DPCAPS, DIEFFECTINFOW, DIEFFECTINFOA, DIDEVICEINSTANCEW, DIDEVICEINSTANCEA, DIDEVICEINSTANCE_DX3W, DIDEVICEINSTANCE_DX3A, DIPROPHEADER, DIDEVICEOBJECTINSTANCEW, DIDEVICEOBJECTINSTANCEA, DIDEVICEOBJECTINSTANCE_DX3W, DIDEVICEOBJECTINSTANCE_DX3A, _DIDATAFORMAT, DIDEVCAPS, DIDEVCAPS_DX3, DIEFFESCAPE, DIEFFECT, DIENVELOPE, _DDCOLORCONTROL, _DDSURFACEDESC, _DDOVERLAYFX, _DDPIXELFORMAT, _DDCAPS, _DDCAPS_DX3, _DDBLTFX, _D3DEXECUTEDATA, _D3DSTATS, _D3DLIGHTDATA, _D3DLIGHT2, _D3DLIGHT, _D3DMATERIAL, _D3DTRANSFORMDATA, _D3DVIEWPORT2, _D3DVIEWPORT, _D3DRMPMESHLOADSTATUS, _D3DI_ExecuteData,